Getting Started

Download project

Open the latest release page from the Mixer Gihub releases page.

Install & Launch

Just unzip the release file. Then launch the VRtist.exe and put your headset.

How to build

VRtist is using Unity version: 2020.2.1f1

For now, VRtist has been tested on Windows 64bit only. Build the “Main” scene in the Unity editor:

  • Platform: PC, Mac & Linux Standalone

  • Target Platform: Windows

  • Architecture: x86_64

Dependencies

VRtist uses the following libraries as DLLs:

Settings & Logs

On Windows OS, VRtist writes settings, logs and saves to the %userprofile%/AppData/LocalLow/Ubisoft/VRtist/ directory (Unity.Application.persistentDataPath).

Asset Bank

VRtist is ditributed with a predefined set of 3D objects. It also supports FBX files import from a specified directory (default: D:VRtistData). This can be overriden in the advanced settings. FBX files may be exported from Blender using the following options:

  • scale: 0.01

  • Y Forward

  • Z Up

  • Apply Unit: unchecked

  • Apply Transform: checked is advised