Getting Started
Download project
Open the latest release page from the Mixer Gihub releases page.
Install & Launch
Just unzip the release file. Then launch the VRtist.exe and put your headset.
How to build
VRtist is using Unity version: 2020.2.1f1
For now, VRtist has been tested on Windows 64bit only. Build the “Main” scene in the Unity editor:
Platform: PC, Mac & Linux Standalone
Target Platform: Windows
Architecture: x86_64
Dependencies
VRtist uses the following libraries as DLLs:
Assimp: http://www.assimp.org
OpenImageIO: http://www.openimageio.org
Settings & Logs
On Windows OS, VRtist writes settings, logs and saves to the %userprofile%/AppData/LocalLow/Ubisoft/VRtist/ directory (Unity.Application.persistentDataPath).
Asset Bank
VRtist is ditributed with a predefined set of 3D objects. It also supports FBX files import from a specified directory (default: D:VRtistData). This can be overriden in the advanced settings. FBX files may be exported from Blender using the following options:
scale: 0.01
Y Forward
Z Up
Apply Unit: unchecked
Apply Transform: checked is advised